Service Delivery in Advanced Networks

Course Detail

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Programme

Section 1 - Content, and Media in Modern Telecommunication Networks
  • The Telecoms World
    • Fixed and Cellular Networks and Services
    • Hotspots
      • Wi-Fi hotspots
      • Bluetooth
      • WiMAX
    • Satellite Technology
    • Broadcast Channels
    • Integrated Approach
  • Voice Applications
    • Requirements
    • Audio/Web Conferencing
  • Music Applications
    • Requirements
      • Clips
      • Full Titles
      • Streaming
    • Distribution
  • Video Applications
    • Requirements
    • Clips
    • Streaming
  • Mobile Media - Content and Services
    • Content
    • Current Services
    • Messaging
    • Mobile Games
  • Converged Services
  • Multi-play Services
  • Mobile Devices
  • Fixed Terminals
  • Digital Rights Management
  • Global Mobile Operator Strategies
    • Comparison
    • Example

Section 2 -The User Experience (Services, Applications and Terminals / Handsets)

  • What are services?
  • Who provides them?
  • What is their value?
    • To the operator?
    • To the user?
  • How do we pay?
  • The next step - Personalised, Location-based, High value, More-capable services
  • Example services
    • Messaging
    • Ticketing/vending
    • Vehicular
    • Multimedia information
  • Content
    • HTML
    • WAP
    • XHTML
    • I-Mode
  • The Impact of Web 2.0
    • AJAX Technologies
    • Web Services
    • Mobile Web 2.0
  • Accessing the services
    • A Virtual Home Environment
    • The requirements for User Devices
    • The user interface
    • Forms and Form Factors
      • Low end / High End
      • Phone / PDA / Computer
  • Multi-band and multi - system handsets
  • Future devices
  • Other technologies
    • Bluetooth
    • Wireless LAN
    • WiMAX
  • Current Mobile Handsets and capabilities


Section 3 - Service Delivery Platform – Requirements

  • The Concept
    • Framework and Architecture
    • Components Required
  • Systems And Technologies
  • Interfaces and Integration
  •  Value Added Service Provision
  • Content Provision
  • Third Party Service Development
  • The Terminal/Handset
    • Requirements
    • Key Attributes
    • Ease of Use
    • APIs
  • Procedures
  • Security
    • Authentication
    • Authorisation
    • Accounting
  • Billing for Services and Content
    • Billing System Requirement
    • Interfaces
    • Content Mediation
    • Charging Scenarios
    • Revenue Assurance

Section 4 - Network Requirements
  • Architecture And Framework
  • Circuit-Switched vs Packet Switched
  • Access Definitions
    • Narrowband
    • Broadband
    • Wideband
    • The Last Mile
  • Networks – a Comparison of Fixed, Mobile and Satellite technologies (Dial up Access, ISDN & Leased Lines, Fibre Access, The Transition to Broadband)
  • Broadband Access Technologies
    • Cable - Hybrid Fibre Coaxial (HFC)
    • Digital Subscriber Line (DSL)
    • Fibre Access
    • Fixed Wireless
  • Broadband Internet
    • Internet Infrastructure
  • Accessing the service
    • Dedicated vs Shared Channels
  • IP in the Core Network
    • Controlling the Channels
    • Session Initiation Protocol
    • Quality of Service
  • Multicast Services
  • Multimedia Broadcast Multicast Service (MBMS)
  • Example – Streaming Video
    • Architecture
    • Procedures
    • Managing Quality of Service
    • Provisioning
      • Network
      • Terminal
  • Example – GPRS and UMTS Core Network
    • Architecture
    • Procedures
    • Quality of Service
    • Provisioning
      • Network
      • Handset
  • Network Toolkits
    • CAMEL and Intelligent Networks
  • Controlling the network
    • Evolution
    • SS7
    • SS7 over IP Network (Sigtran)
    • Session Initiation Protocol (SIP)
  • The IP Multimedia Subsystem (IMS)
    • Features
    • Architecture
    • Service Control and Delivery
  • Security in the Network
  • Integrating with BSS, OSS, and Billing

Section 5 -Messaging Services

  • Messaging Systems
    • Text, Multimedia and Instant
  • Multimedia Messaging Service
    • MMS Architecture
    • Message Formats (with example message)
    • Media Formats
    • Information Flows
    • Connection to the MMSC
    • Handset Compatibility
    • Interconnection Issues
    • Independent Gateways and Changing MMS Service Provider
    • Interworking With Different Messaging Systems
    • Value Added Services and MMS
  • Instant Messaging (IM) Components
    • IM Features
    • Protocols
    • Clients
  • Location Based Services
  • Access To Content
    • WAP Portals
    • Internet Content
  • Parlay and the Open Service Access
    • The Concept
    • The Interface
    • Operation
    • Configuration
  • Convergence and the evolving network
                                                

Section 6 - Digital Broadcasting

  • Residential Platforms
    • The PC Platform
      • The Extended PC
    • The TV Set Top Box Platform
      • The Digital Set Top Box
      • Personal Video Recorder
    • Games Platforms
    • The Networked Home
      • The Home Gateway
      • Home Networking Technologies
  • Features of Digital Television
  • Television Delivery Platforms
    • Market Forecasts
    • Digital Satellite
    • Digital Terrestrial
    • Digital Cable
    • Costs
    • The Internet
  • Standards
    • ATSC
    • DVB
    • ISDB
    • World DTV Adoption
    • Other Standards Bodies
    • Definitions
  • Mobile Television Services and Technologies
    • DVB-H
    • DMB
    • Proprietary Systems
  • Technology Enablers
    • Software Platforms
    • Conditional Access
    • Smartcards
    • Widescreen
    • High Definition Television
    • Common Interface
    • Return Path
  • IP Television (IPTV)
    • Features
    • Technologies
    • Example Services


Section 7 - Challenges and Opportunities

  • Regulation and Control
  • Digital Rights Management
  • Current Standards Work
  • Mobile industry Initiatives
    • Mobile Standard Development
    • Market Representation Bodies
  • Internet Industry Initiatives
    • Internet Standard Development
    • Market Representation Bodies
  • Market Trends
  • User Trends
  • The Overall Emerging Picture
  • Operator Strategies




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