Programme
Mobile Networks Explained
Duration:
2 days
In House Only
25 May 2013
Section 1 – Introducing Mobile Networks
- A Telecommunications Network
- Components of a Cellular Network
- Cellular Networks
- Drivers for mobility
- The requirements of a Mobile Telecoms network
- The market place
- Trends and Forecasts
- Regulation and Standards
- GSM and GPRS – The Global Standard
- Projecting ahead – The evolution to 3rd Generation
Section 2 – Radio and Cellular Principles
- What is a cellular system?
- Radio characteristics
- Analogue
- Digital
- Spectrum – a scarce resource
- The value of spectrum
- Sharing the resource
- FDMA
- TDMA
- FDMA/TDMA
- CDMA and W-CDMA
- Maintaining the call whilst mobile
- Handover
- Planning the network
- Technical
- Costs
- The roll-out
Section 3 - The User Experience (Services, Applications and Handsets)
- What are services?
- Who provides them?
- What is their value
- To the operator?
- To the user?
- How do we pay?
- Services – a time line
- The next step – Personalised, Location-based, High value, More-capable services
- Example services
- Messaging
- Ticketing/vending
- Vehicular
- Multimedia information
- Content
- WAP
- XHTML
- i-Mode
- Accessing the services
- A Virtual Home Environment?
- The requirements for User Devices
- The user interface
- Forms and Form Factors
- Design considerations – Size, Functionality, Display, and Power considerations
- Multi-band and multi – system handsets
- Future devices
- Other technologies
- Bluetooth
- Wireless LAN
- Selling the handset
- Current Handsets and capabilities
- Exercise – an Island Telco (Choosing the strategy and access scheme)
Section 4 – the GSM and GPRS Network Infrastructure
- The network – what does it do?
- Circuit or packet switched?
- The Core Network
- Switches and routers
- Circuit Switched
- Packet Switched
- Signalling – SS7
- Controlling the network
- Mobility
- HLR, VLR, EIR and AuC
- Services – IN and CAMEL
- The Radio Network
- Radio Elements
- Base Transceiver Station (BTS)
- Base Station Controller (BSC)
- The Transcoder and Rate Adaption Unit (TRAU)
- Evolution to 3rd Generation
- The Core Network
- EDGE
- UMTS and W-CDMA
- HSDPA
- IP Network Infrastructure
- IP Multimedia Subsystem (IMS)
- Convergence and the evolving network
- Exercise – an Island Telco (Designing the Network)
Section 5 – Procedures and Operation
- Identities
- Location and Routing Areas
- Procedures
- At switch-on
- Finding the network
- The Location update
- Making & receiving a call
- Supplementary service examples
- GPRS RA Update
- Establishing the session (MM and PDP Contexts)
Section 6 – Network Building Blocks
- Transmission – Connecting the network together
- PDH
- SDH
- DWDM
- Leased Lines
- Transport and switching technologies
- ATM
- IP
- Frame Relay
- Signalling and Control
- SS7
- Operations and maintenance
- Exercise – an Island Telco (Building the infrastructure)
Section 7 – Supporting Systems
- Messaging Systems
- SMS
- MMS
- Voicemail
- Location Based Services
- Access to Content
- IN and CAMEL
- Open Service Access
- The Operational Support System (OSS) and Business Support System (BSS)
- Billing Systems in the Mobile Environment
- Exercise – an Island Telco (Operating Profitably)
Section 8 – a Typical Network – Bringing it all Together
Reviewing the operator / network model, including:
- Infrastructure
- Architecture, Vendors
- Branding
- Services and Applications – Strategies
- Data access mechanisms
- Circuit switched, GPRS
- Content
- Portals & Content types
- Evolution Strategies – GSM with GPRS, UMTS
- (This section is used to review the exercises and discussions and builds on previous sections)




